C#鐨凢ileStream鎬庝箞浣跨敤
FileStream鏄疌#涓敤浜庤鍙栧拰鍐欏叆鏂囦欢鐨勭被锛屼互涓嬫槸FileStream鐨勪娇鐢ㄧず渚嬶細
- 鍒涘缓涓€涓狥ileStream瀵硅薄锛?/li>
FileStream fileStream = new FileStream("path/to/file.txt", FileMode.OpenOrCreate);
杩欓噷鐨?quot;path/to/file.txt"鏄枃浠剁殑璺緞锛孎ileMode.OpenOrCreate琛ㄧず濡傛灉鏂囦欢瀛樺湪鍒欐墦寮€锛屼笉瀛樺湪鍒欏垱寤恒€?/p>
- 璇诲彇鏂囦欢鍐呭锛?/li>
byte[] buffer = new byte[1024]; // 鍒涘缓涓€涓紦鍐插尯鐢ㄤ簬瀛樺偍璇诲彇鐨勬暟鎹?/span>
int bytesRead = fileStream.Read(buffer, 0, buffer.Length); // 璇诲彇鏂囦欢鍐呭骞惰繑鍥炲疄闄呰鍙栫殑瀛楄妭鏁?/span>
杩欐浠g爜灏嗘枃浠朵腑鐨勫唴瀹硅鍙栧埌涓€涓紦鍐插尯涓紝璇诲彇鐨勫瓧鑺傛暟瀛樺偍鍦╞ytesRead鍙橀噺涓€?/p>
- 鍐欏叆鏂囦欢鍐呭锛?/li>
byte[] data = Encoding.UTF8.GetBytes("Hello, World!"); // 灏嗗瓧绗︿覆杞崲涓哄瓧鑺傛暟缁?/span>
fileStream.Write(data, 0, data.Length); // 灏嗗瓧鑺傛暟缁勫啓鍏ユ枃浠?/span>
杩欐浠g爜灏?quot;Hello, World!"瀛楃涓茶浆鎹负瀛楄妭鏁扮粍锛屽苟灏嗗瓧鑺傛暟缁勫啓鍏ユ枃浠朵腑銆?/p>
- 鍏抽棴FileStream瀵硅薄锛?/li>
fileStream.Close(); // 鍏抽棴鏂囦欢娴侊紝閲婃斁璧勬簮
涓€鏃﹁鍙栨垨鍐欏叆鎿嶄綔瀹屾垚锛屽簲璇ュ叧闂璅ileStream瀵硅薄浠ラ噴鏀剧浉鍏宠祫婧愩€?/p>
浠ヤ笂鏄熀鏈殑浣跨敤鏂规硶锛屼綘鍙互鏍规嵁鍏蜂綋闇€姹傝繘琛岃鍙栧拰鍐欏叆鏂囦欢鐨勬搷浣溿€?/p>
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