c++涓璿ector鍑芥暟鎬庝箞浣跨敤
鍦–++涓紝vector鏄竴涓姩鎬佹暟缁勶紝鍙互鐢ㄦ潵瀛樺偍浠绘剰绫诲瀷鐨勫璞°€傚畠鎻愪緵浜嗗涓嚱鏁扮敤浜庢搷浣滃拰璁块棶vector鐨勫厓绱犮€?/p>
浠ヤ笅鏄竴浜涘父鐢ㄧ殑vector鍑芥暟鐨勪娇鐢ㄦ柟娉曪細
- push_back()锛氬悜vector鐨勬湯灏炬坊鍔犱竴涓厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
- pop_back()锛氫粠vector鐨勬湯灏惧垹闄や竴涓厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
vec.pop_back();
- size()锛氳繑鍥瀡ector涓厓绱犵殑涓暟銆?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
int size = vec.size(); // size涓?
- empty()锛氬垽鏂璿ector鏄惁涓虹┖锛岃繑鍥炰竴涓猙ool鍊笺€?/li>
vector<int> vec;
bool isEmpty = vec.empty(); // isEmpty涓簍rue
- clear()锛氭竻绌簐ector涓殑鎵€鏈夊厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
vec.clear();
- at()锛氳闂畍ector涓寚瀹氫綅缃殑鍏冪礌銆?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
int elem = vec.at(1); // elem涓?0
- front()锛氳繑鍥瀡ector鐨勭涓€涓厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
int firstElem = vec.front(); // firstElem涓?0
- back()锛氳繑鍥瀡ector鐨勬渶鍚庝竴涓厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
int lastElem = vec.back(); // lastElem涓?0
- insert()锛氬湪vector鐨勬寚瀹氫綅缃彃鍏ヤ竴涓厓绱犮€?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
vec.insert(vec.begin() + 1, 15); // 鍦ㄧ浜屼釜浣嶇疆鎻掑叆15
- erase()锛氫粠vector涓垹闄ゆ寚瀹氫綅缃殑鍏冪礌銆?/li>
vector<int> vec;
vec.push_back(10);
vec.push_back(20);
vec.erase(vec.begin() + 1); // 鍒犻櫎绗簩涓綅缃殑鍏冪礌
杩欎簺鏄痸ector鐨勪竴浜涘父鐢ㄥ嚱鏁帮紝杩樻湁鍏朵粬鍑芥暟鍙互鍙傝€僀++鏍囧噯搴撶殑鏂囨。銆?/p>